Guardians of the Veil

One time in the Tavern

Two newly ordained paladins sat at the bar in the town of Brindol in a time of turmoil where citizens have been kidnapped and property destroyed by ravaging goblins and hobgoblins. The troubles of the town did not pull the paladins, for these two were visiting the churches in the region. They sought not the churches of good and righteousness, they were seeking a smaller church devoted to the one god that every soul saw upon death, the Raven Queen.

The Raven Queen had no other known name, but it was enough for their believers. With no reason to assist the town guards, the two paladins, Ruthgar and Lenaus sat at their leisure at the bar. About this time, a halfling ranger named Merric approached them with his best smile. A quick and agile warrior, he had his own mission to accomplish, to find a group that will help him with a life-long goal of his. He asked the two paladins if there was any desire to work together and form a group. While the paladins didn’t show much interest in working together, they were suddenly forced into combat as a team when a dozen goblins ran in with swords and torches. These goblins had a red hand painted on their armor and tabards.

After some major fire damage to the tavern, the three of them managed to kill the goblins and escape the tavern. In the alley outside of the tavern, they were met by a large troll attached to a cart loaded down with barrels of explosives. After some quick thinking by Ruthgar, the cart was set ablaze and the resulting explosions caused considerable damage to the goblins and the troll, but the beast ultimately fell to the paladins, serving the goddess of death by delivering their tiny stained souls to her altar.

Other portions of the town had been attacked at the same time and much of the town was in chaos, but a man, Councilman Troyas, saw how well these worked together and proposed an expedition to wipe out the nest of these foul creatures and to rescue those who had been taken by the goblins. After interrogating one of the goblins who was taken prisoners, they were given a map to the lair. Before they left though, the small party had grown. An eladrin wizard who went by the nickname Zub, and a halfling female cleric of Avandra joined up with the group to add support to the group. The halfling almost got left behind, but the group eventually made their way toward the castle of Rivenroar…

… with a map drawn by the goblin with the intent of getting them caught in a trap

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On the Road to Adventure

After setting out, the party got lost along one of the rocky trails and came to a small valley where vile Kuthriks infested the land to challenge the adventurers. After a few near falls into the unstable rock pits around the area, the beasts were defeated. Puzzled, they all checked the map and sure enough, the goblin had drawn the map into this little trap for them, but after a few hours of treking, they found the ruins of the castle Rivenroar.

The castle seemed to be in pretty rough condition, but the underground levels were still intact. When they got to the entrance, they met another person who was seeking glory, and loot. His name was Elcoe Demonbane and after a few midlife crises, he finally found what he wants to do in life and joined the party as a strong Fighter.

The task was to find 7 people and recover some artifacts that were stolen from Brindol, and to wipe out the nest of goblins. Luckily they only seemed to be posted randomly throughout the old crypt. They fought goblins and hobgoblins, and occasionlly gelatenous goo monsters that came out of portals to a swampy land. One by one, the party found the kidnapped humans, though one was dead. Each one seemed to give help in finding their way through the dungeon, though none as helpful as an elderly gentelman that no one could remember the name to. The kindly man that everyone began to refer to as “Old Man” gave them a map and left with the other straggling survivors back to town while the party stayed in to wipe out the goblin infestation.

What they found were a small knot of undead, controlled by a lich. They had formed a pact with the goblins, allowing them to use their crypt if they brought food to them. After slaying the leader of the goblin sept, they went to clean out the undead. Fighting the lich was the hardest, as his minions seemed to rise over and over again throughout the course of the fight. Finally when all the undead were vanquished, they collected the artifacts and headed back to town.

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